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Channel: Answers for "Frames Per Second Decreases Over Time"
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Answer by FTheCloud

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***Fixed :*** Downgraded to Unity 3.3 so it was 3.4 that was causing the problem. Everything runs at 60 frames-per-second now. Found that 3.4 is **extremely** unstable with framerate So I'll just stick to 3.3 for now.

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